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EmuCR: PPSSPPPPSSPP Git (2013/10/22) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Buildfix
* Add ugly hack setting for PowerVR to disable alpha test
Causes glitches but the speedup is truly massive in some games so I relent :/
Please do not report graphics bugs when this is enabled...
Future: Maybe remove this setting except on PowerVR?
* Add proper support for upscaling shaders, add Spline36 upscaling
Spline36 isn't as amazing as I had hoped heh. And it will need work to
work in GLSL ES. Anyway...
This also renames u_texcoordDelta to u_texelDelta to fit in with u_pixelDelta.
* Reset viewport in CopyDisplayToOutput. Fixes flickering video in non-1:1 resolutions in some games.
* sceAtrac: Force mono when needed. (see #4248)
* Restore accidental change to sceAtracGetInternalInfo, minor indentation reduction, demote a log message
* Update README. Update native.
* Update audio for SDL, Qt, Blackberry.
* Merge pull request #4281 from thedax/languageNativeMessage
Move the language message into the base classes "UIScreenWithBackground" and "UIDialogScreenWithBackground".
* Tidy up a couple things. toggleSwitch doesn't need to be public.
* Call the base class sendMessage when handling messages from native, so every screen can refresh from a language update at any time.
* When atrac3+ decoding fails, stop decoding silently-ish instead of decoding garbage, spamming the log
* Cleanup: Remove a check that will never be true
* Merge pull request #4280 from thedax/truncateOpenGLVerString
SysInfoScreen: Truncate the OpenGL version string so it doesn't run amok.
* Truncate the OpenGL version string so it doesn't run amok.

EmuCR: PPSSPP

Download: PPSSPP Git (2013/10/22) x86
Download: PPSSPP Git (2013/10/22) x64
Download: PPSSPP Git (2013/10/22) for Android
Source: Here



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