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MAMEMAME SVN r26256 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r26256
Fix mametesters 5371 [Alex Jackson]
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r26255
new clones Chase Bombers (prototype) [Unigame]
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r26250
peplus.c: Add the "The Orleans" custom card graphics. - NW
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r26248
added wotw internal color overlay
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r26247
new Player's Edge Plus Multi Poker game added.
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r26245
added timekeeper, fixes mametesters 05366 [smf]
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r26237
new Gallop Racer clone
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r26236
Rewrote Konami 056800 (MIRAC): [Phil Bennett] - Implemented as an 8-bit device - Fixed address mapping - Removed bogus timer interrupt - Fixed interrupt handling
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r26235
netlist: Added capacitor. At 50kHz, calculating a resistor net and a cap doesn't hit performance. Promising.
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r26233
Workaround for older GCCs that bug out on default arguments in template functions. Fixes OS X PowerPC MESS compile. (nw)
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r26232
"#pragma GCC diagnostic" was actually added in 4.2, fixes Intel OSX builds (nw)
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r26226
wd_fdc: Fixed ready interrupt polarity. Added a soft_reset() function which resets only the FDC and not the floppy image devices, thus preserving the correct ready states. [Curt Coder]
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r26225
new clones 4 En Raya (set 2) [Unigame]
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r26224
new clones 1942 (prototype?) [Unigame]
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r26222
peplus.c: Set rename and misc doc updates. - NW
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Download:MAME SVN r26256 x86
Download:MAME SVN r26256 x64
Source: Here



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