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EmuCR: BizHawkBizHawk SVN r5582 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG- 1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD- ROM
- SuperGrafx
- Atari 2600
- ColecoVision
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance

BizHawk SVN Changelog:
Lua textbox - Fix behavior of numeric values when pressing up and down
Tastudio - support dragging the marker through greenzone frames. Does nothing currently if you go outside the greenzone.
Lua forms - make lua textboxes that are set to signed/unsigned/hex types increment/decrement with up/down arrows
Lua forms library - implement forms.dropdown(), forms.checkbox(), and forms.ischecked(). Add support for dropdowns in forms.gettext() (returns the string value of the selected item)
TAStudio - implement green-zone invaliding on edit
TAStudio - when loading a movie, set to playback mode, implement auto-switching to record mode at the end of a movie
TAStudio - fixes to file opening and saving changes, implement autoload project
TAstudio - implement input log loading
Split NewMnemonicsGenerator into its own file and do some code cleanup on the two implementations
TAStudio - implement Restore Defaults menu item (for the features implemented so far at least). Make dialog TopMost = true by default
TAStudio - Implement AskSave() and various client logic regarding file saving/loading

Download: BizHawk SVN r5582
Source: Here

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