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EmuCR: DolphinDolphin Git 4.0-602 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
- NetPlay: Sync CPU engine between NetPlay clients/servers
- Fix copy and paste error in BootManager.cpp.
- Slight optimization in the pixel shader. We are using pow(2.0, X) in place of exp2(X). This can be faster in places that don't optimize a pow to a exp2 in this case. Notice this from here: http://cgit.freedesktop.org/mesa/mesa/commit/?id=847bc36a38d42967ad6bf0492fe90a4892d9d799 Intel Haswell GPU is 24 cycles for POW and 14 cycles for EXP2. Maybe other GPUs don't optimize this either. Just be safe.

Download: Dolphin Git 4.0-602 x86
Download: Dolphin Git 4.0-602 x64
Download: Dolphin Git 4.0-602 for Android
Source: Here



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