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MAMEMAME SVN r28752 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r28752
added assert for nbmj8688.c AddressSanitizer heap-buffer-overflow (nw)
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r28751
added assert for kothello AddressSanitizer heap-buffer-overflow (nw)
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r28750
replaced non-working astrof fix with pen access clamping (nw)
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r28749
fix tag search for mea8000 (nw)
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r28748
littlerb.c: Fill in missing dipswitch settings and add dipswitch locations to Little Robin. [Brian Troha]
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r28747
Clang (nt)
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r28746
SDL: Removed "totalColors" hack, now only RGB32 is sent to the GPU. [R. Belmont]
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r28744
add simple waitstate on 0x800000-0xbfffff access
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r28743
forgot to rename am.c (nw)
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r28742
last round of *.c -> *.inc renaming for now (nw)
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r28741
and more *.c -> *.inc renaming (nw)
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r28740
ppc *.c -> *.inc renaming
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r28739
more *.c -> *.inc renaming / added some missing dependencies in cpu.mak (nw)
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r28738
Made an attempt to fix the banking of MPU4 games, this isn't perfect, but most non banked games will now run. [J. Wallace]
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r28737
and more *.c -> *.inc renaming
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r28736
renamed a few more files from *.c to *.inc
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r28735
Converted qs1000_device to devcb2 (nw)
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r28734
Reverted changes to tdv2324 now that the better fix was applied to pit8253.c (nw) leland used to specify the clocks before the pit8253 devcb2 conversion, so I'll let them there for the time being.
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r28733
Converted k0053252_device to devcb2 (nw)
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r28732
renamed disc_*.c to disc_*.inc
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r28731
renamed pmmidi.c to pmmidi.inc
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r28730
Hooked up dtr/rts/rxc to serial port & introduced the etc pin to rs232 (pin 24 Transmitter Signal Element Timing/External Transmitter Clock) (nw)
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r28729
renamed tms5110r.c to tms5110r.inc
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r28728
renamed rendersw.c to rendersw.inc
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r28727
compile fix, thank qmc2 (nw)
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r28726
renamed s3c24xx.c to s3c24xx.inc
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r28721
renamed poly.{c|h} to polylgcy.{c|h} and polynew.h to poly.h
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r28720
renamed old poly_manager to legacy_poly_manager
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r28711
votrax_sc01_device: converted to devcb2 (nw)
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r28710
rp5c15.c: converted to devcb2 (nw)
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r28709
rp5c01.c: converted to devcb2 (nw)
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r28699
mea8000: devcb2. (nw)
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r28697
Removed palette_device parameter from gfx draw methods. All draw methods now use m_palette (nw)
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r28696
minor adjustments (nw)
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r28695
added dumped eeprom to jclub2 sets, allowing game ID check to pass [ANY]
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r28694
initialize dmadac, fixes regressions (nw)
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Download:MAME SVN r28752 x86
Download:MAME SVN r28752 x64
Source: Here



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