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EmuCR: PPSSPPPPSSPP Git (2014/03/23) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Transform: Compute the "DCID" (draw call ID) incrementally instead of an extra pass.
* texcache: SSE optimized version of the most common case of Unswizzle
(didn't put this in fast_math because it's pretty specific to PSP)
* Merge pull request #5693 from unknownbrackets/jit-minor
x86 jit and vertex jit changes, ARM emitter changes
* Add some asserts to VLDM/VSTM.
* Merge pull request #5692 from hrydgard/fast_math
Use the new fast-math from native for 4x4 matrix mul
* Shouldn't check for ANDROID here.
* Update native
* Update Symbian native build
* Fix CMake build
* Use fast_math matrix multiplication for culling and sw transform
* Revert "armjit: Skip an AND for rotate shifts."
This reverts commit ab2dd54aded5f641fd09db8ca734eb95d0dff3e6.
Even though the docs say it's safe but apparently not always.
* Attempt workaround for fog issue #5384
* ArmEmitter: Add VMOV_neon and a Size parameter to VFMA for consistency.
* Merge pull request #5621 from chinhodado/patch-2
Avoid using an invalidated iterator

EmuCR: PPSSPP

Download: PPSSPP Git (2014/03/23) x86
Download: PPSSPP Git (2014/03/23) x64
Download: PPSSPP Git (2014/03/23) for Android
Source: Here



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