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EmuCR: PPSSPPPPSSPP Git (2014/03/26) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #5730 from unknownbrackets/armjit-minor
Push and pop the callee saved NEON registers
* Push and pop the callee saved NEON registers.
* Fix VLDM/VSTM encoding for double/quad regs.
Duh, forgot to check Vd. Fixes #5723.
* Merge pull request #5727 from raven02/patch-34
Menu : Disable Vertex Cache when HW T&L is disabled
* Menu : Disable Vertex Cache when HW T&L is disabled
* Use the VLD1 solution for the skinning problem, instead of the old VFP path.
* Merge pull request #5717 from thedax/win32NVidiaVSync
Win32/NVidia: go fullscreen later than previous builds, to avoid vsync being ignored
* Disable the adaptive vsync checks by commenting them out. No need to have a disabled check run every frame.
* Win32/NVidia: switch to fullscreen after showing the window. Fixes a weird issue with vsync being ignored otherwise.
* Merge pull request #5725 from unknownbrackets/vertexalpha
Make sure vai->flags are set while hashing
* Make sure vai->flags are set while hashing.
Since we decode the verts in this case we have a fresh flag. Might
be #5718?
* Timer hack was running too fast.

EmuCR: PPSSPP

Download: PPSSPP Git (2014/03/26) x86
Download: PPSSPP Git (2014/03/26) x64
Download: PPSSPP Git (2014/03/26) for Android
Source: Here



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