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EmuCR: CitraCitraGit (2014/05/23) is compiled. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* service: fixed typo that MSVC did not catch as an error
* core: fixed headers in CMakeLists
* Merge branch 'threading'
* core: added Kernel::Reschedule() call to check for thread changes, shortened delay time to 100 instructions
* svc: added a check to ensure that a service was implemented before attempting to connect to its port
* lcd: added thread wait after (faked) vblank interrupt (would have) occurred
* thread: renamed "WaitCurThread" to "WaitCurrentThread", removed unused "reason" argument
* thread: removed unused SwitchContext/Reschedule reason field, added missing arg parameter to SVC CreateThread
* kernel: refactored function naming to remove "__" prefix
* core: moved armcopro.cpp to correct filter folder (arm/interpreter)
* thread: moved ThreadStatus/WaitType to header, added support for arg on CreateThread, added correct CPSR reset
* APT_U: added a debug log on calling GetLockHandle
* arm_interpreter: fixed load context to currently resume a thread

Download: Citra Git (2014/05/23) x86
Source: Here



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