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EmuCR: CitraCitra hle-services Git (2014/05/08) is compiled. Citra hle-services is a branch of Citra. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra hle-services Git Changelog:
* fixed include of common in bit_field.h
* logger fix for linux
* removed unnecessary log message
* - removed HLE mem "hack" and replaced with kernel mem region
- added a helper function for getting command buffer for services
- fixed bug where GSP DMA was incorrectly being done in DataSynchronizationBarrier (instead of gsp_TriggerCmdReqQueue)
* added kernel memory to mem_map
* added GSP to loggers
* added BitField to common
* - added debug logging to syscall.cpp
- added stubbed HLE syscall functions for svc_GetResourceLimit and svc_GetResourceLimitCurrentValues
* added mem_map read for config_mem
* added config_mem module for HLE of firmware configuration memory settings
* - disable strict alignment on LDRD/STRD
- handle RD in STREX/STREXB
* - added better SVC logging
- added stubs for GetResourceLimit and GetResourceLimitCurrentValues SVCs
* commented out useless debug logs that just spammed console

Download: Citra hle-services Git (2014/05/08)
Source: Here

12 Comments:

  1. I have to say, the emulator is making very Little progress, but it least it's doing better. They can take all the time they need, People might be angry that there is no commercial games and that they are hurrying them but to be honest I'm glad there going in such a slow pace.

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    1. You clearly have NO idea on what it takes to write an emulator, let alone a 3DS emulator. I suggest that you do some research before you post such derogatory comments. Here's some advice ... NEVER make degrading comments on someone's work when you're hoping that they continue to work on it.

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    2. Also, if you bothered to do ANY research you'd see that the author has NO plans on emulating commercial games any time soon. So, you can forget about having a usable 3DS emulator that plays commercial games for a LONG time.

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    3. Dude, I wasn't trying to say any of that you clearly haven't realized what I meant about this anyway so don't go and make some nonsense that you think this is what I meant. You need to learn, to Listen this is NOT WHAT I MEANT so will you stop accusing me of this kind of stuff.

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    4. I May sound harsh, but to be honest I know he is not planning on emulation and yes I have done research of how to write a emulator let alone a 3DS emulator or any emulator so don't go and tell me I don't know anything.

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    5. Him not planning emulation is false but obviously it will not work anytime soon.

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    6. another know-it-all that knows nothing. NEWS FLASH ... THE AUTHOR IS NOT PLANNING ON EMULATING COMMERCIAL GAMES. Deal with it and move on.

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    7. Dude, you got to calm down and realize your not the only one who knows this. I mean really. Stop being such a mean person to everyone on this site, just because you know something and you don't know the other knows as well...Well I find it hard to believe all your doing is shoving it into people's faces.

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  2. Its progressing pretty fast in my opinion.

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    Replies
    1. Well the updates are slow, because they have to it least figure out what needs to be changed and added.

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    2. I enjoy your opinion.

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  3. ps3 emulator rpcs3 can reach in-game menus of some commercial games already.
    in a few years the weaker 3DS hardware may be in a better state

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