EmuCR Feeds
Email Us

EmuCR: RetroArch  RetroArch Git (2014/05/28) is complied. RetroArch is the reference frontend for the libretro API. Popular examples of implementations for this API includes videogame system emulators and game engines, but also more generalized 3D programs. These programs are instantiated as dynamic libraries. We refer to these as "libretro cores". libretro is an API that exposes generic audio/video/input callbacks. A frontend for libretro (such as RetroArch) handles video output, audio output, input and application lifecycle. A libretro core written in portable C or C++ can run seamlessly on many platforms with very little/no porting effort.

RetroArch Git Changelog:
- (Android) Set optimization level to -O2
- Fix Android build.
- Merge branch 'master' of github.com:libretro/RetroArch into eq-dsp
Conflicts:
griffin/griffin.c
- Add EQ to griffin.
- Some fixes to EQ.
- Place find_image_driver above adjust_system_rates in init_drivers
- init_drivers - if driver.image is NULL, set it
- (Android) Fix build
- (Android) Get rid of the warning in gfx/shader_parse.c
- (Win) Build fix

Download: RetroArch Git (2014/05/28) x64
Download: RetroArch Git (2014/05/28) for Android
Source: Here

1 Comments:

Can't post a comment? Try This!