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MAMEMAME SVN r30938 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r30938
upd7810: reorganize, compile source files seperately instead of including them into the main source
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r30937
namcos1.c: Completely rewrote the emulation of the CUS117 MMU. The MMU is no longer emulated by modifying address maps at runtime, an operation which has become excessively slow as the core memory system has accumulated features and complex...
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r30936
SDL: Fix shaders for games that output indexed16 (e.g. pacman). [R. Belmont]
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r30935
SDL: fix 0.153 regression where user GLSL shaders didn't work. [R. Belmont]
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r30934
rm gblight clone, implementation was identical to gbpocket
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r30933
rm really old todo list
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r30931
small cleanup
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r30930
nonsense
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r30929
upd765: implement scan data and read track [Carl] fail command when drive not ready and check ready before command (verified on real hardware) stop polling when first byte of command sent (verified)
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r30926
Lua overhaul [Olivier Galibert, Miodrag Milanovic]
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r30925
romident: print a summary at the end, instead of garbage.
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r30924
oops, its actually the Action Printer 2000 (nw) my bad
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Download:MAME SVN r30938 x86
Download:MAME SVN r30938 x64
Source: Here



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