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EmuCR: BizHawkBizHawk SVN r7217 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance

BizHawk SVN Changelog:
r7217
pause emulator when engaging tastudio
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r7216
Tastudio - implement truncate movie
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r7215
TAStudio - implement paste and paste insert
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r7214
TAStudio - implement the Insert menu item
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r7213
TAStudio - implement delete menu item and hotkey
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r7212
TAStuduio - implement Clear menu item and hotkey, properly invalidate greenzone on input painting and other already implemented editing events
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r7211
TAStudio - implement the Cut menu item
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r7210
genesis: merge r874 from upstream (sprite corner-case fix)
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r7209
TAStudio - implement the reselect clipboard menu item
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r7208
genesis: layer draw toggles
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r7207
TAStudio - implement Select All and Deselect menu items
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r7206
TAStudio - restore copy functionality including generating an input log and putting it on the clipboard
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r7205
Some Changes flag management in movie objects
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r7204
When rewinding show and symbols (not sure when those ever got removed). Tastudio - disable rewind on load, and restore it (if it was on) when closed
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r7203
Remove the ability to use rewind during movie record mode, and rip out all the hacks that made that work somewhat in the first place
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r7202
TAStudio - float painting
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r7201
TAStudio - smoother input painting, less gaps when dragging fast, still feels a bit of fthough
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r7200
TAStudio - greenzone settings dialog
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Download: BizHawk SVN r7217
Source: Here



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