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MAMEMAME SVN r31267 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r31267
peplus.c: Documentation corrections, figured out how to find & read the internal paytables and documented this information within the driver. - NW
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r31265
Assorted device name description fixes from MASH (nw)
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r31264
peplus.c: Correct a Cut-N-Paste that didn't get updated. - NW
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r31263
i186: interrupt level triggering and simplify timers (nw) (mess) rmnimbus: start to fix scsi (nw)
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r31262
peplus.c: Yet another slight update in documentation. List the paytable ID for the 2 Keno sets - NW
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r31261
Include missing members in save state in driver dkong.c. [Couriersud]
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r31260
USE 64bit intermediary results in sound_stream::generate_resampled_data. This will allow sound drivers to make use of the full width of stream_sample_t. [Couriersud]
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r31259
seta001.c: make data members private, distinguish per-driver configuration from runtime state and only state save the latter (nw)
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r31258
Added working save states to svolleybl and the rest of rpunch.c game drivers. (nw)
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r31257
Fixed doraemon save state problem (actually seta001.c save states weren't complete) (nw)
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r31256
Fixed brkthru.c.c save state regression (nw)
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r31255
Fixed 4enraya.c save state regression (nw)
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Download:MAME SVN r31267 x86
Download:MAME SVN r31267 x64
Source: Here



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