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EmuCR: PPSSPPPPSSPP Git (2014/07/14) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #6549 from unknownbrackets/modules
Correct some module func return values, info values, and clear on unload
* Add a safety check for lots of segments.
* Return an error code when module load fails.
If we're out of memory, we need to tell the game, of course.
* Warn on exports from syslib.
They don't seem to hook up properly on hardware by the module name.
* Return NOT_YET_LINKED for unlinked module funcs.
* Clear module text and bss on unload.
Text is set to break instructions, data/bss to -1. Matches results on a
PSP.
* Cleanup remaining modules on loadexec.
* Protect against modules with no start address.
Generally, fake ones.
* Calculate the module info data/text/bss size.
* Fill the module info segment addresses and sizes.
* Correct sceKernelModuleStart() return value.
* Merge pull request #6551 from vnctdj/patch-1
Switch to fullscreen on the monitor PPSSPP is.
* Switch to fullscreen on the monitor PPSSPP is.
When using more than one monitor, PPSSPP was always switching to full screen on the main monitor.
Now it will switch to full screen on the monitor he currently is.
Many thanks to @unknownbrackets for explaining me how to do this !
* Merge pull request #6548 from unknownbrackets/minor
Adjust some reporting
* Try to avoid false reporting of depthbuf reuse.
* Cut down on "remaining data in packet" reports.
Looks potentially like a bug in FFmpeg.
* Correct HLE function name per sha.
* Hook Dissidia's avi record func.
This makes it so replays can be recorded. Though you could probably just
record separately anyway.

EmuCR: PPSSPP

Download: PPSSPP Git (2014/07/14) x86
Download: PPSSPP Git (2014/07/14) x64
Download: PPSSPP Git (2014/07/14) for Android
Source: Here



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