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EmuCR: RetroArch  RetroArch Git (2014/07/27) is complied. RetroArch is the reference frontend for the libretro API. Popular examples of implementations for this API includes videogame system emulators and game engines, but also more generalized 3D programs. These programs are instantiated as dynamic libraries. We refer to these as "libretro cores". libretro is an API that exposes generic audio/video/input callbacks. A frontend for libretro (such as RetroArch) handles video output, audio output, input and application lifecycle. A libretro core written in portable C or C++ can run seamlessly on many platforms with very little/no porting effort.

RetroArch Git Changelog:
- Build fix
- (Menu) Refactor load_menu_game some more
- (Frontend/Menu) start refactoring load_menu_game
- (iOS) Rearrange some more settings in Cocoa menu
- (iOS) Rearrange settings in Cocoa menu
- (iOS/Menu) Add default paths
- Move over more info messages
- (Menu) Convert more info settings
- (settings data) Move over more help info messages
- (Menu) Refactor MENU_SETTINGS_CUSTOM_BIND_ALL
- (Menu/settings) More ...
- (Menu) Start moving settings descriptions to settings_data.c

Download: RetroArch Git (2014/07/27) x64
RetroArch Git (2014/07/26) for Android
Source: Here



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