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EmuCR: BizHawkBizHawk SVN r7968 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance

BizHawk SVN Changelog:
r7968
Added Lua functions to work with the letterboxing of the emulator, and for transforming emulator space points to client space.
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r7966
fix batmens for lynx
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r7965
gpgx: fix audio CD scanning
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r7964
fix a bug in point transformation when using system-suggested (non-1.0 AR). Was probably breaking zapper coords when that feature was used, but unproven. Anyway, someone should test that.
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r7963
basic TransformPoint work
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r7962
unsticky analog controls when rightclicking the circle visualizer
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r7960
add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz
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r7959
When doing backup savestates, rename the existing file to the backup name, instead of copying the file contents over! Big performance boost to that feature
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r7958
much bigger dynamic contrast in volume range
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r7957
N64 Taser profile - turn off backup savestates, and use the regular rsp plugin instead of z64's
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r7956
set savestate compression to 0 in N64 Taser profile
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Download: BizHawk SVN r7968
Source: Here



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