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MAMEMAME SVN r32725 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r32725
alpha68k: consolidate some gfx_layouts, use core palette handling (nw)
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r32719
bleh, we save_item(bool) all over the place and using ints for bools is ugly and C-ish (nw)
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r32717
Fix some typos/rearrangements of whatsnew (nw)
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r32715
Shouldn't use bool for save stated variables anyway; representation can vary between compilers and platforms (nw)
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r32714
Compile fix (nw)
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r32713
upd7220: add Bresenham arc and complete char drawing [Carl]
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r32710
removed static config from st0016. nw.
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r32708
MSVC compile fix
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r32706
naomi.c: - Atomiswave controller type register [MetalliC] - Added InitialD Ver3 Cycraft PIC key [anonymous, MetalliC]
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r32705
misc licensing stuff
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r32704
GameKing skeleton + softlist [Porchy]
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Download:MAME SVN r32725 x86
Download:MAME SVN r32725 x64
Source: Here



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