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MAMEMAME Git (2014/11/04) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* px4.c: safer portability fix (nw)
* upd7220: shift screen down by vbp (nw)
* Merge branch 'master' of https://github.com/mamedev/mame
* OS/2 build fixes [KO Myung-Hun]
* fix non-Windows compile (nw)
* just test code (nw)
* MT 05776
* Cleanup of unwanted comment (nw)
* upd7220: Bresenham line drawing [Carl]
--
Fills the gaps that were breaking adventureland
* n64: Fix up how negative values are handled in VRSQL/VRCPL [MooglyGuy]
* rsp: Add VNOP, VNULL, and VRSQ instructions. [MooglyGuy]
* px4: support clock reading & writing
* vigilant.c: Misc updates / corrections - NW
Make the unknown World set a bootleg. Use the correct roms for the World Rev C version. Standardize a few rom names and or add IC location where possible. Add a note about need to verify / correct the rom sets for the US versions. - NW
* n64: Abort MIPS timeslice when unhalting RSP. Fixes many RSP tests. [MooglyGuy]
* segas18.c: Fill in the dipswitches for Hammer Away. [Brian Troha]
Out of whatsnew: made the Hammer Away addition conform to the driver. IE: Alphabetize, spacing, header ect.... - NW
* Merge branch 'master' of https://github.com/mamedev/mame
* missed a line (nw)
* new clones
Vigilante (World, Rev E) [system11]
(also identified the Japan set as Rev. D)
* px4: use nvram for main memory
* px4: clean ups
* rdp: Do LOD calculation even in 1-cycle mode. Fixes many tests. [MooglyGuy]
* new clones
Dragon World II (ver. 100H, Hong Kong [Hokg Kong]) [rtw]
(not yet working, needs correct protection details adding)

Download:MAME Git (2014/11/04) x86
Download:MAME Git (2014/11/04) x64
Source: Here



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