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EmuCR: StellaStella SVN r3065 is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!

Stella SVN changelog:
r3065
Updated OSX project file for class rearrangement.
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r3064
Updated Visual Studio project file for recent class rearrangement.
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r3063
Cleaned up the OSystem code for managing Console and Debugger, removing stuff from destructors and using unique_ptr.
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r3062
Converted FrameBuffer surface storage to unique_ptr. In the process, I realized that they didn't need to be stored in a map, since the integer ID was never actually being used. This must have been part of a proposed API that I've since de...
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r3061
A few more unique_ptr instances which I missed.
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r3060
More conversions to unique_ptr, so deletes can be removed.
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r3059
Just when I thought there were no more cleanups to do ...
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r3058
A few more optimizations. It looks to be close to the end of the conversion.
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r3057
Updated OSX project file, fixed some minor compile warnings, and bumped version # to 4.5 for the next release (whenever it may happen).
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r3056
Updated Visual Studio project file for recent Array restructuring.
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r3055
Convert all arrays in the codebase to vectors, so that we get all the advantages of C++11 (move semantics, list initialization, etc). I'd hoped to somehow wrap a vector behind Common::Array and not have to change the codebase to this extent...
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r3054
You know what's better than adding move semantics and initializer lists to the Array class? Completely deleting all that code and using a std::vector directly :)
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r3053
Fixed some yacc issues, and a memory leak in debugger expressions.
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r3052
Some formatting/nullptr fixes for src/debugger.
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r3051
Some more nullptr and formatting cleanups.
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Download: Stella SVN r3065 32bit
Download: Stella SVN r3065 64bit
Source: Here



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