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EmuCR: 3dmoo3dmoo Git (2014/12/19) is compiled. 3dmoo is an open-source Nintendo 3DS Emulator Prototype. It does not run games (yet).

3dmoo Git Changelog:
* Add CreateFile implementations for SaveData and ExtSaveData.
* Various CFG fixes:
Make SecureInfoGetRegion return Europe.
GetSystemModel set to 2DS.
Hardcode initial Stereo camera settings (fixes uniforms in Nintendo Zone).
* Stub some more service commands.
* Merge pull request #32 from lioncash/ssat16
armemu: Fix SSAT16
* armemu: Fix SSAT16
* implement sdmc CreateFile
* add fnCreateFile to filesystem interface
* Revert "Add tests to travis build-script"
This reverts commit 9e82d124d96447cca19aaffa0ea3bdca1ade9c0e.
* Add tests to travis build-script
* make test link with gdb stub enabled
* fix return type warning
* Merge pull request #31 from lioncash/usat16
armemu: Fix USAT16 lower-bounds clamping
* armemu: Fix USAT16 lower-bounds clamping
* Fix fread/fwrite failure check.
* Add directory support to extsavedata.
* kill prototype warnings in vfpsingle.c
* Merge pull request #30 from lioncash/sflags
armemu: Set GE flags correctly for SSUB16, SADD16, SSAX, and SASX
* armemu: Set GE flags correctly for SSUB16, SADD16, SSAX, and SASX
* fixed top GPU reg defines
* Some GPU cleanup and fixes.

Download: 3dmoo Git (2014/12/19) x86
Source: Here

4 Comments:

  1. When will it run normal games? Is there a rough date?

    ReplyDelete
    Replies
    1. No and there will never be a rough date. It will just happen over time

      Delete
    2. You can expect roms to be playable on there, for a few years. Don't get so excited about it.

      Delete
  2. You guys are doing a great work, actually Yeti3ds runs even faster on this build than the others.

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