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MAMEMAME Git (2014/12/02) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* Merge pull request #62 from p1pkin/gaelco#1
atvtrack.c make Smashing Drive going somewhere instead of hang emulator ...
* atvtrack.c make Smashing Drive going somewhere instead of hang emulator [MetalliC, Demul team]
* Merge pull request #63 from mock--/master
Lindbergh game list additions
* Lindbergh game list additions
* Alignment fixes for recent changes to XML hashes. (nw)
* handle botanic protection? that kicks in when you complete a level (nw)
* 3 more Leapster dumps [Team Europe]
* new clones
Brick Blast (bootleg of Wall Crash) [Edcross & Rockman (from Aumap)]
PCB is from Spanish company FADESA
* unify sprite handling between bionicc, tigeroad, supduck etc. (nw)
* m4 is understood (bit order etc. finalized, PICs decapped), no longer need these here to study. (nw)
* there are a lot of drivers where we do excessive ROM_RELOAD in the rom structure, or memcpy in the init (or at runtime) where using OKI memory maps is a lot cleaner, this deals with 'relief.c' (nw)
* add communication MCU ROM (dumped from a prototype) to the Riding Hero sets [Brian Hargrove]
* redump / verify Fight Fever romsets [DsNo]
Boards used for redump....
http://mvs.gotwalls.com/index.php/File:Fight_fever_set2_b1_front.jpg
http://mvs.gotwalls.com/index.php/File:Fight_fever_set2_b2_front.jpg
* add some Smashing Drive hw details [Demul Team]
* add supduck palette type to emupal.c and use that (nw)
* here too, there are probably more cases of this too (nw)
* remove old redundant hack for kidniki, our core / memory system are more intelligent these days (nw)

Download:MAME Git (2014/12/02) x86
Download:MAME Git (2014/12/02) x64
Source: Here



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