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EmuCR: BizHawkBizHawk SVN r8821 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Genesis
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
- Wonderswan
- Gameboy Advance

BizHawk SVN Changelog:
r8821
APU.cs - remove partial class NES, there's no point in it being a subclass in a partial class file
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r8820
Rename some files called Input.cs into SMS.Input, etc to be more informative and better match our naming standards
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r8819
QuickNES - break up into separate files
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r8818
core features: show all uncaught pokeymans
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r8817
corefeatureanalysis: stuff
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r8816
some changes to corefeatureanalysis
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r8815
PCE - clean up fix i broke, sorry
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r8814
Core features list - gut the All tab to only show IEmulator, since the others are no longer reliable since instances of cores register implementations now
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r8813
NEShawk - break up into separate files
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r8812
fix atari 2600 and pc engine similarly
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r8811
Redo r8309. Try a different fix for vsync not taking effect at startup.
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r8810
Neshawk - fix crash on start up caused my memory domain refactor
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r8809
Revert r8309. Fixes VSync not taking effect at startup.
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r8808
Lynx - break stuff up into separate files
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Download: BizHawk SVN r8821
Source: Here



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