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MAMEMAME Git (2015/01/17) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* ui: fixed bug where slot options set via internal UI did not properly
create their sub-options. [Fabio Priuli]
out of whatsnew: to see the bug, try to manually set from the UI "com" in a PC ISA port or "multitap" in
the SMS driver in an old build, then reset (to apply changes) and re-enter the Slot Options menu just
to see that the sub-options (the com serial ports and the multitap joypads) are not configurable because
the core was not "informed" of their addition. no bug was present if the options were set from command
line or from QMC2, so it was not so easy to spot the issue...
* fixed osdmini compile (nw)
* atahle.c: added missing save state, fixes blitz99 save state regression (nw)
* idehd.c: added missing save states, fixes kinst.c save state regression (nw)
* Notes regarding mtetrisc protection
* ngen: re-worked X-bus module selection, based on documentation.
* small correction
* preliminary support for TMS1400
* ui: added barebone menu for device-specific options. click on any slot
device option to see whether it is currently mounted or not, and which
additional options depend on the selected value. [Fabio Priuli]
out of whatsnew: eventually, mounted devices should be configurable
from this menu.
* Actually default Analog Y was changed in n64.c driver some time ago. Fixed Aleck 64 general inputs.
* tia_video_device: added save_state support (nw)
bus/vcs/dcp.c: added save_state support (nw)
a2600.c and tourtabl.c; added save state support (nw)
* tiasound.c: added save state support (nw)
* stfight.c, stlforce.c, strnskil.c: added / enabled save state support (nw)
* added missing catch in chd_file_compressor::async_read() and chdman main() (nw)
happens when e.g. disk is full
* ui: re-arranged File Manager a little bit, so that image devices are grouped
by owner, like Inputs / Dips / Configs menus. nw.
* Merge branch 'master' of https://github.com/mamedev/mame
* fixed chdman.c compiler warning (nw)
* chdman: added -s/--size parameter for "createhd" to create blank harddisk based on size and sector size [Oliver Stöneberg]
also added unit tests for the new option / moved filesize validation out
of guess_chd()
* just something I used in testing (nw)

Download:MAME Git (2015/01/17) x86
Download:MAME Git (2015/01/17) x64
Source: Here



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