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EmuCR: PPSSPPPPSSPP Git (2015/01/20) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #7359 from daniel229/replace_funcs
Functions replace in games
* Functions replace
* Burn troublesome debugging code with fire.
This wasn't doing anything on any platform, even in debug mode, it was
just in upstream in case someone wanted to debug xbrz.
Removing it, will have to remember to remove again when syncing upstream.
It makes Linux still break and does not help cross-compat.
* Typo.
* Merge pull request #7358 from unknownbrackets/warnings
A few more static analysis warnings
* Remove a useless function call.
* Fix an unnecessary iterator compare.
* Fix a missing break.
* Make sure an error case has defined behavior.
* Clarify that some casts are not accidents.
* Fix another potential divide by zero.
* Fix a potential divide by zero.
* Fix a very unlikely sign extend glitch.
* Fix an undefined bit shift.
Shouldn't have mattered anyway, but maybe this can crash some ARM chip or
something...
* Fix an undefined shift operation.
* Handle an error condition better.
Just in case someone typos a MIPS_MAKE_SYSCALL().
* Avoid an unlikely error in breakpoint listing.
* Check for errors carefully in PBP loading.
Just in case.
* Fix a savestate loading issue.
Maybe just older savestates. Sometimes we have block_align already, but
not a valid atracBytesPerFrame, so skip it.
* Update armips, fix #7357.

EmuCR: PPSSPP

Download: PPSSPP Git (2015/01/20) x86
Download: PPSSPP Git (2015/01/20) x64
Download: PPSSPP Git (2015/01/20) for Android
Source: Here



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