EmuCR Feeds
Email Us

EmuCR: DolphinDolphin Git 4.0-5662 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #2118 from lioncash/aui
DolphinWX: Use AUI in the code window.
* DolphinWX: Use AUI in the code window.
Allows for resizing of the callstack, function call/callers windows etc.
First step in slightly improving the code window.
* Merge pull request #2106 from magumagu/elf-translation-registers
Correctly set up MSR and BAT registers for ELF loading.
* Correctly set up MSR and BAT registers for ELF loading.
* Merge pull request #2126 from dolphin-emu/consi
VideoConfigDiag: Use consistent spelling of nouns.
* VideoConfigDiag: Use consistent spelling of nouns.
* Merge pull request #2089 from degasus/remove_disable_efb_copy
Remove disable efb copy
* VideoCommon: rename efb2tex and efb2ram
* VideoCommon: always enable efb copy
* Merge pull request #2085 from degasus/ogl_paletted
OGL: support palette texture decoding
* OGL: support palette texture decoding
* Merge pull request #2121 from JosJuice/remove-sudtr-note
Remove "Needed for a few games." from fast disc speed description
* Remove "Needed for a few games." from fast disc speed description
There are no longer any games that are known to require this.
The last one was Rogue Leader, fixed in PR #1778.
* Merge pull request #2110 from lioncash/tl
DolphinWX: Make RAM watch strings translatable
* DolphinWX: Make RAM watch strings translateable
* Merge pull request #2105 from Sonicadvance1/android_stop_eating_buttons
[Android] Stop eating button events we don't handle.
* [Android] Stop eating button events we don't handle.
We were eating /all/ button events except the back button. This would cause issues where Android wouldn't receive button press events for things like
volume rockers. So you couldn't change the audio ingame, even if that button isn't bound to an input.
Now we return to Android if we've handled that button press, so it works fine.
* Merge pull request #2114 from Tilka/fix_warnings
Fix some warnings
* Fix some -Wmissing-declarations warnings
* Fix some -Wsign-compare warnings
* Fix a -Wunused-result warning
* Merge pull request #2116 from Sonicadvance1/fix_exception_handler_crash
Fix a crash with fastmem disabled.
* Fix a crash with fastmem disabled.
When the core is busy shutting down only uninstall the exception handler if fastmem is actually enabled.
We only install when fastmem is enabled, so only uninstall when it is as well.
Fixes a crash I was getting on ARMv7.

Download: Dolphin Git 4.0-5662 x64
Download: Dolphin Git 4.0-5662 for Android
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!