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MAMEMAME Git (2015/02/03) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* Fix SDL build breakage (nw)
* Make sure testkeys ends up in $(BIN). (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* Fixed natural keyboard input on all platforms for SDL2 builds. (nw)
* raiden.c: added save state support (nw)
* dreambal.c: enabled save state support (nw)
galpani3.c: added save state support (nw)
* validity.c : allow uppercase characters in ROM names so we can more accurately represent the labels.
This is a major bugbear for PCB owners, who are annoyed that we insist they take the time to note every label only for us to then convert everything to lowercase. This just seems to be another legacy leftover from the old days of MAME before we cared so much about label accuracy, and there's no real reason for us to do it as it damages our documentation. This change has been requested multiple times by multiple people.
* tidy up some s16 stuff in mame.lst, the 'decrypted' comment was misleading (and as we've figured out/dumped the keys to almost every FD1094 we have a set for, irrelevant) There are various decrypted bootleg/suicide repair sets being used on PCBs today tho, a couple were dumped recently (nw)

Download:MAME Git (2015/02/03) x86
Download:MAME Git (2015/02/03) x64
Source: Here



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