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EmuCR: UME UME Git (2015/03/09) is compiled. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.

UME Git Changelog:
* Fix class name conflict
* Fix name/value of inverted thing
* More negative lines of code
* Untangle some cherry master code
* Update crazybon notes
* Move Wing Co stuff out to a different class
* More untangling of goldstar
* Untangle some of the goldstar state
* segas32.c: Correct rom names for Sonic the Hedgehog and document the FD1149 number & board types. [Brian Troha]
* hmcs40 skeletons added:
bambball // Bambino
packmon // Bandai
zackman // Bandai
cdkong // Coleco
cgalaxn // Coleco
cpacman // Coleco
cpacmanr1 //
egalaxn2 // Entex
epacman2 // Entex
pbqbert // Parker Brothers
* don't crash on garbage values roadedge / samsh64 write on startup (nw)
* turn logging back off (nw)
* it now attempts to do a whole bunch of 0x20 sized transfers from RAM (0xcfe8 - 0xd007) to DMA port 3 shortly after startup... (nw)
* start to move alt register format over (nw)
* ok, register layout is different and it can do wider address range, so not quite a drop-in, and will need more work, but still seems to be related (nw)
* carl noted that this seems to be the same thing, and is more complete, so use it instead (nw)
* skeletons added:
- Bambino Superstar Football
- Bambino Space Laser Fight
* add generic test layout for vfd games
* Better DIPs/inputs for unkch games (with help from Bad A Billy)
* More improved DIPs and inputs with help from Bad A Billy, including magodds, bingowng, tonypok, pkrmast, lucky8 and ns8linew
* better cmos i/o handling
* hng64 / v53 - looking at DMA (nw)

Download: UME Git (2015/03/09) x86
Download: UME Git (2015/03/09) x64
Source: Here



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