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EmuCR: UME UME Git (2015/03/17) is compiled. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.

UME Git Changelog:
* Merge branch 'master' of https://github.com/mamedev/mame
* debugwin.c: avoid race condition where debugger window update request is made before debugger is initialised [Peter Ferrie]
* fix hmcs40 interrupt bug
* note
* i960: guess, pretty unlikely that cosr opcode uses sine ... (nw)
* Added ability to completely disable MIDI [qmc2] (nw)
* fixed nltool linking with Visual Studio (nw)
* some compilers have trouble with this (nw)
* Hook up second set of lamps for games with two sets of controls
Add second set of lamps to layouts for games with two sets of controls
Make Wing Co layouts (bingowng/lucky8) prettier
Add views to show either or both sets of button lamps

Download: UME Git (2015/03/17) x86
Download: UME Git (2015/03/17) x64
Source: Here



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