EmuCR Feeds
Email Us

EmuCR: UME UME Git (2015/03/18) is compiled. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.

UME Git Changelog:
* a7800.c: Address map corrections and cleanups [Mike Saarna, Alex Jackson]
* Merge branch 'master' of https://github.com/mamedev/mame
* messing around
* new clones
Battle K-Road (Korean PCB) [Manuel Assoni]
* disabled additional logging of popmessage() messages (nw)
* added command-line option -[no]dummywrite to create snaphots of each frame without writing them to a file [Oliver Stöneberg]
this is a dummy implementation of -aviwrite/-mngwrite and is used in
testruns to detect e.g. palette issues. the dummy implementation greatly
speed up testrun since it avoids the snapshot to file format conversions
as well as the I/O operations
* write popmessage() to error.log as well - and command-line in DEBUG build (nw)
* fixed Visual Studio warning in bgfx code (nw)
* compile fix

Download: UME Git (2015/03/18) x86
Download: UME Git (2015/03/18) x64
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!