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EmuCR VisualBoyAdvanceVisualBoyAdvance-M SVN r1283 is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

VisualBoyAdvance-M SVN changelog:
r1283
Fixed a small issue (brace in a place where it wasn't needed) Next up XAudio2 interface in wxwidgets!
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r1282
Removed external filter plugins. In the future, just update the binary/library.
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r1281
Removed unneeded color depth checks and fixed some spacing
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r1280
missed something that caused it to not properly load the xrc interface.
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r1279
Removed yet another unneeded #define in wx/guiinit.cpp
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r1278
Remove even more unneeded complex if statements
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r1277
Got rid of a few huge if statements, just recreate the game panel every time after Display Properties closes.
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r1276
Replaced another macro with a templated function. Should be able to use this function to replace a few more macros as well.
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r1275
Removed yet another macro from src/wx/guiinit.cpp
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r1274
Fixed improperly sized dialog boxes
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r1273
Try to be more informative than the default wx exception handler before terminating
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r1272
Make sure that all loaded xrc dialogs have the correct parent. This might be overkill, but shouldn't hurt.
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r1271
Another switch from wxDynamicCast to the normal c++ dynamic_cast
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r1270
Change a macro from using a special wx funciton to the regular c++ one
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r1269
More work on trying to remove C macros
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Download: VisualBoyAdvance-M SVN r1283
Source: Here

1 Comments:

  1. I noticed the OpenAL32.dll version is older. Is it supposed to be like that?

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