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EmuCR: DolphinDolphin Git 4.0-7422 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #2902 from Tilka/fpscr
Jit64: quickfix for mtfsfx
* Jit64: quickfix for mtfsfx
* Merge pull request #2898 from degasus/linking
JitArm64: Faster linking of continuous blocks
* JitArm64: Faster linking of continuous blocks
* Merge pull request #2897 from degasus/arm
JitArm64: Implement subfex, subfcx, addex, subfic, divwux, srwx
* JitArm64: Implement srwx
* JitArm64: Implement divwux
* JitArm64: Implement subfic
* JitArm64: Implement addex
* JitArm64: Implement subfcx
* JitArm64: Implement subfex
* Merge pull request #2888 from degasus/jit64
Jit64: Faster linking of continuous blocks
* Jit64: Faster linking of continuous blocks
We compile the blocks as they are executed, so it's common
to link them continuously. We end with calling JMP after every
block, but often just with a distance of 0.
So just emitting NOPs instead also "calls" the next block, but
easier for the CPU.

Download: Dolphin Git 4.0-7422 x64
Download: Dolphin Git 4.0-7422 for Android
Source: Here

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