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MAMEMAME Git (2015/08/02) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* New mostly-working system: SME Systems Aussie Byte SBC [Robbbert]
* fix the fix
* junofrst: Fix the palette (nw)
* Revert "debugqt: Port to Qt5 [O. Galibert]"
Experience shows it's too early for that. I'll keep that in a corner
and we'll see again later.
* monzagp.c updates: [Sandro Ronco]
- fixed 8035 vram read/write
- added background graphics
- added coin and DSW inputs
* ooops (nw)
* Preliminary decryption support for Namco System 10 [Andreas Naive]
* iteagle.c: Readd security chip info for Virtual Pool - NW
* pc100: use palette device for palette ram
* liberate: use palette device for palette ram for prosport
* Some more tagmap lookup reduction work (nw)

Download:MAME Git (2015/08/02) x86
Download:MAME Git (2015/08/02) x64
Source: Here



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