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MAMEMAME Git (2015/08/23) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* Merge branch 'master' of https://github.com/mamedev/mame
* Merge branch 'master' of https://github.com/mamedev/mame
* fix startup crash on running any system using floppy.c (nw)
* MT 03193
* 3wondersh: fixed a number of graphical errors.
* Added some state save items
* apple2: fix Ivel Ultra's unique text drawing (MT#5814) [R. Belmont]
* Step sound is now triggered on edge, not level
* ok
* Added layout for snmath per hap (nw)
* some tispeak vfd fixes (still need to fix DP segment in snmath)
* typos (nw)
* New games marked as GAME_NOT_WORKING
------------------------------------
Unknown Entertainment Enterprises sound pcb (maybe Vampire?) [Jarrod Wright]
* Minor changes to AT29x and logging.
* amust: don't crash when floppy disk mounted.
* Added floppy noises to some of my drivers.
* Geneve: Added boot flash ROM support (PFM)
* add note about correct rambo 3 rom labels; needs verification (nw)
* segas32.c: added PCB layout for S32 Multi network/link PCB
* New AT29 flash EEPROM circuits

Download:MAME Git (2015/08/23) x86
Download:MAME Git (2015/08/23) x64
Source: Here



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