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MAMEMAME Git (2015/08/29) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* Merge pull request #287 from felipesanches/canons80
initial skeleton driver for Canon S-80 typowriter
* initial skeleton driver for Canon S-80 typowriter
* groundfx.c: fix accelerator [baritonomarchetto]
* a800_flop.xml: Added Elektra Glide and KoalaPainter. [Curt Coder]
* Comment LOG lines which are causing "error: unknown conversion type character 'l' in format [-Werror=format=]" and stopping successful compile (nw)
* Merge branch 'master' of https://github.com/mamedev/mame
* Merge pull request #293 from JoakimLarsson/m0165_fcc1_3
M0165 fcc1 3
* Fixed user expansion socket cart support through very ugly byteswap in read handler, must be fixed better later
* Added VME local address mapping to dummy access methods
* Started LO command support, to be able to upload S-records to fccpu1 over serial host port
* Added layout file for fccpu1
* Added centronics-ish interface support for the fccpu1 board as expected by the system ROM, tested and works
* Merge branch 'master' of https://github.com/mamedev/mame
* Merge pull request #290 from einstein95/megadriv-patch
Fix for ddanpei and ninjab (nw)
* Fix for ddanpei and ninjab (nw)
* Merge branch 'master' of https://github.com/mamedev/mame
* Merge pull request #262 from ensjo/patch-1
NE555 timing fixed, cleaner schematics found.
* NE555 timing fixed, cleaner schematics found.
* Merge pull request #291 from rzero9/patch-1
Added three new Sharp X1 dumps
* Fixed machgjoe title formatting
* Made a few mistakes with the sizes, fixed
* Added three new Sharp X1 dumps
* Merge pull request #265 from superctr/master
C352: Add divider for System 23, change enum format
* c352: forgot the note/nw
* c352: define divider constants in the drivers instead. Add a note explaining dividers in c352.c
* C352: Add divider for System 23, change enum format
* Merge pull request #289 from DrMefistO/master
Fixed GetModuleHandle to be universal.
* Update window.c
Just a mistype.
* Fixed create_window_class
First, try to unregister previously registered class.
* Fixed register_window_classcreate_window_class
First, try to unregister previously registered class.
* Fixed register_window_class
First, try to unregister previously registered class.
* Fixed register_window_class
First, try to unregister previously registered class.
* Fixed GetModuleHandleUni
VirtualQuery first argument fixed.
* Fixed GetModuleHandleUni
* Fixed GetModuleHandle to be universal.
* Commented MCFG_QUANTUM_TIME() entries in zaccaria.c driver and tested each game and noticed no ill effects. Money Money and Jack Rabbit now run over two times faster than before, overall. (nw)

Download:MAME Git (2015/08/29) x86
Download:MAME Git (2015/08/29) x64
Source: Here



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