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EmuCR: PCSX2PCSX2 Git (2015/08/08) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* Merge pull request #747 from micove/Portaudio_Unicode
Windows: PortAudio Unicode - Fixes error when booting a game and using SPU2-X portaudio on UTF8 windows locales
* Fix Unicode issues in SPU2-X with PortAudio.
* Use Unicode in portaudio.
* Run update_svnrevision.sh.
* Merge back the local changes.
* Update portaudio to svn1954.
* Merge pull request #744 from micove/Cmake_Options
Linux: Add Cmake Options
* Use glibc for strcmp and memcmp.
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=43052
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=59048
.
The bug is 5+ years old with no fix in sight.
Mesa did some test that showed 50% improvement and enabled it by default.
http://lists.freedesktop.org/archives/mesa-dev/2011-June/009078.html
.
It could also be coded but glibc version has mmx, sse2, and sse4 support.
* Update the gcc version requirements.
It no longer builds with 4.6 and 4.7 since it requires features from 4.8.
Start using c++11 since we no longer support 4.5 & 4.6.
* Add options to not install optional files.
* gsdx:clut: comment old unused clut code
* gsdx-ogl: add some comments for the future

Download: PCSX2 Git (2015/08/08)
Source: Here

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