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EmuCR:DeSmuMEDeSmuME SVN r5285 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME SVN Changelog:
r5285
GPU: - Begin unifying pixel rendering. Rendering the BG and OBJ layers now use the same method. - Pass the destination buffer pointer and line index by means of function parameters, instead of using object variables. - Rendering a BG layer ...
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r5284
try to fix some gfx3d savestate bugs, but its all kind of a mess.
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r5283
winport - fix layout/scaling of HD windows in some cases
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r5282
gfx3d - optimize texCoordinateTransform==1 a little bit, while I was looking at it anyway
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r5281
GPU: - Clearing to the backdrop color has been changed from a pixel operation to a scanline operation. - Clearing to black when the GPU engine is disabled has been changed from a scanline operation to a framebuffer operation. - Applying the...
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Download: DeSmuME SVN r5285 x86
Download: DeSmuME SVN r5285 x64
Source: Here



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