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MAMEMAME Git (2015/09/23) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* Shrug.
* asuka.c: Add note about undumped revision 1 roms. - NW
* asuka.c: Add in PCB locations to file names - NW
Added IC locations for Asuka & Asuka and all games that used that same PCB.
* segas16b.c: Minor doc update for Aurail - NW
* make the other rescue bootleg work at least, that one just has a simple security check (nw)
* Fixed Counter Steer booting [Angelo Salese]
* Spotted Slave CPU bus request line;
* Fixed address line swapping for Slave CPU area at 0x2000-0x2fff;
(out-of-whatsnew: needs NMI masking for Slave CPU)
* scn2674: always run the linecounter, fixes mpu4vid (nw)
* map some inputs and declare that one working.
now if only the other made a bit more sense..
* minefldfe code seems to run correctly now, inputs need sorting (nw)
* further improvement (nw)
* improve memory map (nw)
* (nw)

Download:MAME Git (2015/09/23) x86
Download:MAME Git (2015/09/23) x64
Source: Here



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