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MAMEMAME Git (2015/09/26) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* Mostly revert 3bb0fb2df7037fa60752035a7add4fcea5b8881d (nw)
Checked the compiled output with -O3 and the change resulted in additional heap operations
Leaving in the attotime change although it seems to have no effect one way or the other
* Fix rom size to match actual dump size (nw)
* DEC LA120: Redumped firmware ROM, now passes checksum test. [Brian Walenz]
* this too (nw)
* these all seem to fit here too (nw)
* new skeleton
Smart Toss 'em / Smartball (Ver 2.0)
* new skeleton
Piggy Pass (version 04.40)
(can't really find any good references for what this is but looks like something mechanical, CPU type seems wrong)
* Merge pull request #340 from Happy-yappH/master
More effort to disentangle the VI and RDP in the source.
* More effort to disentangle the VI and RDP in the source.
VI now uses the values set in registers to set the screen resolution, instead of using fixed values.
* Merge pull request #342 from sparrowred/patch-1
fixed empty description
* fixed empty description

Download:MAME Git (2015/09/26) x86
Download:MAME Git (2015/09/26) x64
Source: Here



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