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EmuCR: WiiUDecaf Git (2015/10/31) is released. Decaf (originally called WiiU-EMU) is a researching Wii U emulation. The Wii U is a home video game console created by Nintendo and the successor to the Wii.

Decaf Git Changelog:
* Merge pull request #88 from archshift/gm-time
Add make_gm_time helper function to platform_time
* coreinit_systeminfo: use make_gm_time, added to platform_time
On Windows, continue to use _mkgmtime, on POSIX, timegm
* platform_posix_time.cpp: place code in proper namespace
* Fix has_arg.
* Merge pull request #86 from lioncash/strdup
system: Get rid of a _strdup usage
* system: Get rid of a _strdup usage
* Merge pull request #87 from archshift/gx2-null-fixes
Fix and add stubs in gx2-null to allow it to compile and link
* GX2 null: add and fix several stubs which were causing linker errors
* GX2 null: Fix erroneous references to GX2***::Mode instead of ::Value
* Add config.json to gitignore
* Fix gtx-convert build.
Closes #84.
* Add a global config which can be serialised to/from file.
* Only allocate descriptors for needed slots.
* Implement sampler variable border colors.
* Added VS2015 Update 1 DB file to .gitignore.
* Fix GetKeyboardState.
Apparently its 256, not 255 values.
* Fix jit.
* Add some basic keyboard reading for VPADRead.
* Fix OSCheckThreadStackUsage when thread == null.
* Merge pull request #83 from archshift/gsl-submodule
Update GSL submodule
* Update GSL submodule
Newest GSL master has build fixes, allowing it to build on non-MSVC
environments unlike the current submodule commit.

Download: Decaf Git (2015/10/31)
Source: Here



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