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EmuCR: GLideN64GLideN64 Git (2015/10/10) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

GLideN64 Git Changelog:
* Merge branch 'master' of https://github.com/gonetz/GLideN64
* Fix "Error: selected processor does not support ARM mode `rev16 r3,r3'"
* Ask for numBinaryFormats only if GL_NUM_PROGRAM_BINARY_FORMATS defined.
Fixed compilation for GL ES 2.
* Add support for async buffer copy mode in GUI.
copyFrameCheckBox replaced by by radio buttons.
Tooltip text corrected.
* Add support for async color buffer read in mupen64plus settings.
* Add CopyToRDRAM modes to Config: disable, sync, async.
copyToRDRAM option can take 'async' value.
copyDepthToRDRAM is still sync mode only.
* Re-implement async color buffer read.
Color buffer read in async mode is 7 times faster than sync read on my video card.
* Update GLideN64.custom.ini : set copyDepthToRDRAM option for games, which need it.
* cmake: add missing osal lib
Fix "undefined symbol: osal_is_directory" error.
* Use ARM macro "__arm__" instead of "ARM_ASM"
* rpi: add platform specific fullscreen option
-create _getDisplaySize() and add rpi’s platform specific code
-use screen resolution if fullscreen=1
* rpi: disable framebuffer emulation
There is a black screen if frame buffer emulation is used: #605
* rpi: fix cmake files
-Add test for raspberry pi’s broadcom bcmhost dir.
-Add test for raspbian packages freetype, zlib and png.
-Remove keyword PRIVATE because there is a „cannot find lPRIVATE“ error.
* cmake: add gcc version check
C++11 features like std::map::emplace need gcc version >= 4.8.
* Merge pull request #751 from lioncash/oob
GlideNUI: Fix an out of bounds access in Settings.cpp
* GlideNUI: Fix an out of bounds access in Settings.cpp
* Merge pull request #752 from matthewharvey/shader_storage_extra_check
Adding check that there is at least one binary format for shader cach…
* Adding check that there is at least one binary format for shader cache support
There is one implementation that supports the get_program_binary
extension, but doesn't provide any actual formats. (it's Mesa)
In any case this is probably a good check to have.

EmuCR: GLideN64

Download: GLideN64 Git (2015/10/10)
Source: Here



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