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EmuCR: mGBAmGBA Git (2015/10/07) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

Features:
Near full Game Boy Advance hardware support[1].
Fast emulation. Known to run at full speed even on low end hardware, such as netbooks.
Qt and SDL ports for a heavy-weight and a light-weight frontend.
Save type detection, even for flash memory size[2].
Real-time clock support, even without configuration.
A built-in BIOS implementation, and ability to load external BIOS files.
Turbo/fast-forward support by holding Tab.
Frameskip, configurable up to 9.
Screenshot support.
9 savestate slots. Savestates are also viewable as screenshots.
Video and GIF recording.
Remappable controls for both keyboards and gamepads.
Loading from ZIP files.
IPS and UPS patch support.
Game debugging via a command-line interface (not available with Qt port) and GDB remote support.

mGBA Git Changelog:
* GBA Config: Add "override" layer for better one-time configuration
* GBA Context: Fix waiting on frames
* GBA Memory: Fix bad Load8 on big endian
* GBA: Remove no-longer necessary sanitization checks
* GBA: Check for cycle count being too high
* Test: Rearrange fuzz-main for AFL additions
* GBA Video: Remove lastHblank, as it is implied
* All: Reset next event to cycles instead of zero to interrupt
* GBA Video: Deserialization fixes on big endian
* GBA Memory: Fix bad BIOS Load16 on big endian

Download: mGBA Git (2015/10/07)
Source: Here



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