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EmuCR: DolphinDolphin Git 4.0-8120 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #3234 from JosJuice/createintegerlabel
DolphinWX: Remove FifoPlayerDlg::CreateIntegerLabel
* DolphinWX: Remove FifoPlayerDlg::CreateIntegerLabel
Being forced to have the number first and being forced to add the
same string for all pluralizations is terrible for localisation.
* Merge pull request #3233 from phire/remove-show-efb-copy-regions
[RFC] Remove the "Show EFB Copy Regions" debug option.
* Remove the "Show EFB Copy Regions" debug option.
It was only implemented in OpenGL, though the option was visible in both
backends, leading to memory leaks if you enabled it in DirectX.
And it wasn't particularly useful as a debug feature as it only showed
where in the EFB the copies were taken from, not what format it was, or
what the copy was used for, or what content was in the EFB at that point
in time.
Also, it stretched the copy regions relative to the window, so the
on-screen regions don't even line up with the window unless the game used
the full EFB (some pal games) and you game image stretched to the full
window.
* Merge pull request #3231 from spxtr/Pipes
Fix some bugs in Pipe input parsing
* Fix some bugs in Pipe input parsing.
If there were two commands in the buffer at once, it would only run the
first because of an error in UpdateInput.
If you sent the command "SET C" it would segfault because of a logic
issue in ParseCommand.
* Automatic translation template update

Download: Dolphin Git 4.0-8120 x64
Download: Dolphin Git 4.0-8120 for Android
Source: Here



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