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EmuCR: DolphinDolphin Git 4.0-8212 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #3032 from waddlesplash/dolphin-qt
Lots more minor DolphinQt stuffs.
* Externals/Qt: Update to Qt 5.5.0.
* DolphinQt: Handle the Host_UpdateTitle callback.
* DolphinQt: Updates to the SystemInfo dialog.
* Windows 8.1/10 & OS X .10/.11 constants now in Qt
* idealThreadCount() includes hyperthreads, so say 'logical processors'
* DolphinQt: Use C++11 'final' keyword where applicable.
* DolphinQt: Set the SUBSYSTEM in Release mode to 'Windows' to hide the console.
* DolphinQt: Remove '&' on closures where it isn't needed.
* DolphinQt: Add 'Screenshot' button.
* DolphinQt: Indentation fixes.
* DolphinQt: Properly handle quit events.
* Confirm stopping emulation when the window is closing, not just the "Stop" button
* Don't resume if we were already paused when we got the quit event
* Shutdown the core at the end of main() so we don't crash on exit
* Miscellaneous other logic cleanups related to this
* DolphinQt: Simplify action setup.
We don't need two sets of actions (one with icons, one without icons)
for Play/Stop, we can just tell Qt not to display the icons in the menus.

Download: Dolphin Git 4.0-8212 x64
Download: Dolphin Git 4.0-8212 for Android
Source: Here



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