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MAMEMAME Git (2015/11/19) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* Merge pull request #470 from ImJezze/master
HLSL bug fixes
* Cleanup (nw)
- removed some tabs at line ends
* Cleanup
- fixed not used HLSL settings from .ini if MAME was started
without driver parameter
- removed default values from HLSL sliders, the defaults here are more
like null values to hint when an effect would be disable
- slightly changed default HLSL settings
* Fixed dynamic beam width for invariabel vector intensity
- the vector renderer now tries to detect a invariabel vector intensity
and disables the calculation of a dynamic beam width

Download:MAME Git (2015/11/19) x86
Download:MAME Git (2015/11/19) x64
Source: Here



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