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EmuCR: PCSX2PCSX2 Git (2015/11/09) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* gui:windows: Fix pxStaticText colours in Emulation Settings
The window is redrawn when Layout() is used (I think), so the text is
repainted with the correct colour.
This fixes the gray/ungray behaviour in the Emulation Settings dialog.
(Specifically, it affected the GS, Speedhacks, and Game Fixes Panel).
* Revert "gsdx|spu2-x: Use atlcomcli.h for CComPtr definition"
This reverts commit 0eb771c2a672d0880246aaf6f2ca7c499eb345b4.
The buildbot apparently cannot find atlcomcli.h. Oh joy.
* Vif: Fix for Warship Gunner 2 geometry holes. Fixes Issue 665
* Merge pull request #960 from ssakash/SPU2-Xconlog
SPU2-X: Update Console log to display Delay Cycles from the INI
* SPU2-X: Handle INI changes to variable on Conlog
* gui: Make Plugin/BIOS selector dialog wider
If the plugin info is too long it becomes truncated on Windows, which
could be quite annoying for testing.
* Merge pull request #955 from turtleli/replace-comptr-h
gsdx|spu2-x: Use atlcomcli.h for CComPtr definition

Download: PCSX2 Git (2015/11/09)
Source: Here



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