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EmuCR: WiiUDecaf Git (2015/12/02) is released. Decaf (originally called WiiU-EMU) is a researching Wii U emulation. The Wii U is a home video game console created by Nintendo and the successor to the Wii.

Decaf Git Changelog:
* Add noexcept to exception what() method.
* Revert "Fix alarm + event deadlock."
This reverts commit de9f6256606d14f2edae464489d0717323e76e4a.
Seems to have introduced a race condition.
* Add SRGB_R8_G8_B8_A8 storage format.
* Fix unimplemented_error constructor.
* Improved opengl_driver unimplemented feature error reporting.
* Fix alarm + event deadlock.
* Generate quad indices when they do not exist.
* cmake: Add coreinit_lockedcache{.cpp,.h}
* Implement AXIsInit.
* Implement a few GX2RBuffer functions.
* Implement GX2SetCullOnlyControl.
* Implement GX2SetDepthOnlyControl.
* Add alias of sndcore2.rpl for snd_core.rpl.
I think its a slightly upgrade version with new functions and deprecate
some older functions. I think there will be no problem sharing
implementations between the two libraries.
* Fix locked cache memory.
* Merge pull request #106 from linkmauve/install
Add an install target to allow for `make install`
* Add an install target to allow for `make install`.
* Cleanup gx2_debug gfd writing.
* Add missing wfunc_call.h include for gx2_state
* Add missing #pragma once for gfd.h and wfunc_call.h
* Fix broken memlist append and remove.

Download: Decaf Git (2015/12/02)
Source: Here



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