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EmuCR: WiiUDecaf Git (2016/01/26) is released. Decaf (originally called WiiU-EMU) is a researching Wii U emulation. The Wii U is a home video game console created by Nintendo and the successor to the Wii.

Decaf Git Changelog:
* gfdtool: Add geometry shader dumping.
* gfdtool: Add missing gx2:: namespace usage.
* Refactor coreinit module.
* Refactor gx2 module.
* cmake: Fix src/modules/CMakeLists.txt
* gx2: Ignore GX2CopySurface for invalid surfaces.
* gx2: Add default GX2R alloc/free function.
* coreinit: Move internal OSStringFromSystem to coreinit::internal::sysStrDup
* coreinit: Update user config.
* gpu: Store PM4 packets in big endian.
* coreinit: Call tracePrint from OSPanic.
* gx2: Return 32 byte aligned size from GX2EndDisplayList.
* snd_core: Fix enum value name collision.
* cmake: Update src/modules/CMakeLists.txt
* coreinit: Implement UCWriteSysConfig.
Cleanup how user config works.
* gx2: Implement GX2CalcGeometryShader{Input,Output}RingBufferSize
* nsysnet: Add missing registerSSLFunctions call.
* snd_core: Stub VS functions.
* nn_acp: Implement ACPCheckApplicationDeviceEmulation.

Download: Decaf Git (2016/01/26)
Source: Here

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