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EmuCR: BizHawkBizHawk Git (2016/02/01) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Genesis
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
- Wonderswan
- Gameboy Advance

BizHawk Git Changelog:
* Make TargetZoomFactor a per systemId setting
* overhaul lua sandboxing so that each lua script has its own sandbox. elaborate tracking of winform/event ownership to ensure that lua doesnt receive calls without going through the owner's sandbox. add win32-specific speed hacks for currdir set/get at higher speed. There may be bugs in this commit, but I think we're on the right track now.
* Add an IsSGMode flag for SG-1000 when recording a new movie
* Ram Search - fix "Exclude Ram Watch" option
* Lua Console - when a lua exception occurs we also want to update the script status icons
* add sha1: label to hashes in firmwares config info sub-window
* Lua - ResumeScripts - loop through only running scripts, to avoid sandbox calls for non-running scripts
* Ram Watch - fix logic that determines whether to show Freeze or Unfreeze in the context menu
* Ram Search - also fix leadings zeros in the Difference box
* fix some lua currdir bugs, but its all broken, dont pay any attention to it
* visualstudio keeps trying to change this project
* try sandboxing currenty directory harder
* Drop support for pre-1.0.5 ram watch files, I think it is safe to do this by now
* Rip out obsolete notion of a WatchList domain, change ram watch menu item to Default Domain, who's functionality is simply to decide the default domain used when adding a new watch, also add some Visual Studio designer shenanigans for a previous commit I made that broke it
* clean up some warnings
* Ram Watch/Search - misc code cleanup
* Move another function to ToolFormBase
* Rework ToolHelpers from a static object to ToolFormBase that inherits form and have a lot of tools inherit it, in hopes of moving a lot of copy pasta into a base class, move a few functions that show up a lot there
* toolsversion 14.0 NOT
* move EnvironmentSandbox and LuaSandbox to Client.Common
* Revert "comment out feos' sandbox change so things compile"
This reverts commit 418eed6cc52240385b6501e6fde441269c8fc1ba.
* Lua Console - remember column widths
* Lua - refresh the lua console when a script exits
* Ram Search - fix having lots of leading zeros in the different by box
* comment out feos' sandbox change so things compile
* Load Lua session - when loading a relative path, drop the .\ part, I'm disappointed in Path.Combine
* woops
* lua: attempt to use sandbox in callbacks.
* trace for quicknes
* lua - client.displaymessages()
* lua: movie.save
see #384
* typo
* Merge branch 'master' of https://github.com/TASVideos/BizHawk
* Fixed #533. (Use TryParse, don't try to use a value that can't be parsed.)
Made numpad minus key work when typing a float value.
Made current typed float value display (so that "-" can show up).

Download: BizHawk Git (2016/02/01)
Source: Here



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