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EmuCR: BizHawkBizHawk Git (2016/02/22) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Genesis
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
- Wonderswan
- Gameboy Advance

BizHawk Git Changelog:
* genesis disasm/tracer: replace IR reg with raw bytes, drop separate PC reg.
* make two listviews more consistent
* tracer: use .log extention (allows extension based user syntax highlight)
genesis disasm: prefix immediate values with #.
* gpgx tracer: pretend we have flags, drop some useless regs.
makes it fit into the limit for me.
* some prepwork for opengl texture ID importing (skip rendertarget resolve on OGL display method) but there are still problems and it can't be enabled yet
* fix bug in GLManager causing yabause in opengl mode to not work unless frameadvancing
* savestate backup had delete (it's asynchronous) vs move race condition
* Fixed the build tool to accept spaces in the path.
* glcontexts can specify versions and clean themselves up
* GPGX tracer - Trim() registers
* GPGX.ITraceable - remove some now irrelevant comments
* Refactor ITraceable to work on TraceInfo objects that separate Disassembly and Register information. Make Tracelogger two columns.
* mgba - more state changes. WIP
* Revert "Issue 441 - mgba - store saveram in savestates. No compatibility is kept with existing savestates"
This reverts commit a1f3b3d73539dd9bde57898e38308025473b7306.
* tracer: compromise pending
* tracer: if you grab a machine gun, you don't want it to start firing the instant you touch it.
* GPGX tracing - a more reasonable spacing between disassembly and register values
* stuff
* GPGX - clean up trace log entries
* tracer: print prettily for gpgx.
todo: fix its regs that start with ffffffff, fix failing to print to window.
* GPGX Tracer - add some dependencies, this is sloppy, will clean up later
* Ti-83 - IDriveLight is not applicable
* GPGX - make M68K Bus always the system bus
* GPGX - trace logging support, the output is very bad, needs to be cleaned up
* debugger: return address in hex when copying.
quicknes: uppercase numbers, since its mnemonics are uppercase too.
* Merge branch 'master' of https://github.com/TASVideos/BizHawk
* lua: emu.disassemble(uint pc, string name = "")
* Issue 441 - mgba - store saveram in savestates. No compatibility is kept with existing savestates
* mgba layer toggle
* GPGX - Break up services into separate files
* debugger: return our own string format for genesis.
* Debugger - fix how Seek To determines the PC register
* Debugger - update when maximized
* debugger:
- don't post pc and raw bytes to genesis disasm string
- make some fonts monospace
- pad reg values properly
- give enough space for big reg names

Download: BizHawk Git (2016/02/22)
Source: Here

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