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EmuCR: WiiUDecaf Git (2016/02/19) is released. Decaf (originally called WiiU-EMU) is a researching Wii U emulation. The Wii U is a home video game console created by Nintendo and the successor to the Wii.

Decaf Git Changelog:
* sdl: Update to latest version.
* docopt: Update to latest version.
* pugixml: Update to latest version.
* glfw: Update to latest version.
* zlib: Be more explicit about the types we use.
Apparently clang on osx has uLongs >4bytes, so let's be explicit about
the types we use in the WiiU zstream struct and zlib func args.
* zlib125: Fix compress not writing a big endian value to destLen.
* platform_thread: Disable setThreadName for OS X.
Apparnetly pthread_setname_np doesn't exist, although google says otherwise.
Can probably revert this if we find some better CMake options :).
* platform: Define _XOPEN_SOURCE for ucontext on OSX.
* latte_decoder: Fix enum addition.
Doesn't like to compile on OSX.
* latte: Fix inconsistent use of SQ_VTX_INST.
* jit: Fix some compile errors on clang.
* asmjit: Update to latest version.
* kernel: Add separate macro for registering a constructor with arguments.
clang doesn't like template with no args
* nn_boss: Implement nn::boss::Title.
* nn_boss: Implement Task class.
* nn_boss: Implement TaskID class.
* nn_olv: Implement Initialise / Finalise / IsInitialised functions.
* nn_olv: Add member field offset checks for DownloadedTopicData.
* nn_boss: Add member field offset checking for some classes.
PlayReportSetting, RawUlTaskSetting, TaskSetting, TitleID.
* nn_act: Fix default ID's to be 1 rather than 0.
* nn_act: Implement GetPersistentId{Ex}

Download: Decaf Git (2016/02/19)
Source: Here

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